Hunter Drummond
GAME SYSTEMS DESIGNER
Selected Works
FELLCHASER
Systems Designer | Combat Designer
September 2023 - August 2024
Action Roguelike | 12 Team Members | Unreal 5
FELLCHASER is a hack and slash action roguelike where you brew potions to create devastating combos made in Unreal Engine 5.
Skills/Tools: Unreal 5, Perforce, Sheets, Blueprints, C++.
My Contributions:
Designed 47 ingredients, 38 effects, 8 upgrades, and 6 bottles
Prototyped, and Implemented 6 Enemies' behaviors through Unreal's Visual Programming
Balanced ingredients and enemies and documented results into spreadsheets.
Published on Steam!
Enkore
Gameplay Designer
February 2023 - July 2023
Hero FPS | 16 Team Members | Unreal 5
Enkore is a 3v3 multiplayer ability shooter with characters based on musical genres made in Unreal Engine 5.
Skills/Tools: Unreal 5, Perforce, Overwatch Workshop, Jira, Blueprints.
My Contributions:
Prototyped 3 complex characters using Overwatch's Workshop, allowing for quick iteration and to prevent blocks from other disciplines.
Gathered feedback from over 25 playtests outside of the team to rapidly iterate on designs.
Developed a fast-paced game mode that fits within the games setting and theme.
Astral Onslaught
Ability Designer | Systems Designer
January 2023 - June 2023
Party Fighting Game | 25 Team Members | Unity
Astral Onslaught is an online 2D party fighting game where the Zodiacs come to life to duke it out.
Skills/Tools: Unity, GitHub, Sheets, C#.
My Contributions:
Designed and Documented 36 unique abilities across nine characters.
Created patch notes and spreadsheet for internal use to better illustrate iterations on characters.